Create audio 3D in a simple and fast way, catching the movements and the positions directly from the images.
Control the whole and all directly from ProTools, Nuendo or even from your Betacam.
Mix the depth of sound and the effect of elevation own by the 3D audio with the usual 2D panning.
Bring your works in surround to a qualitative level never caught up before.
You can make all this, now.
Control the objects properties in the Autodesk Maya scene with Midi Control Change.
With See'n'Sound, X-spat boX and your DAW.
See'n'Sound is a software available in three different versions. See'n'Sound for X-spat boX, See'n'Sound for Alias Maya and See'n'Sound LE . This because the See'n'Sound logo identifies a really new way to produce 3D audio surround soundscapes for any kind of video and the possible uses of such a new but simple idea are various. Only one year after the first release of See'n'Sound, the software solution has been adopted by a huge number of audio-video facilities spread all over the world, from Pixar and SkySound in the U.S. to SpiritoSound in Roma. The basic concept is to link the 3D video of any kind with 3D audio workstations using MIDI Control Change messages, in order to obtain a more impressive effect of "surround" in the audience.
See'n'Sound for X-spat boX version offers a new working mode called See'n'Sound Ghost Window®. This new window can be placed in overlay on QuickTime movies and let you extracts 3D movements from 2D images, for up to 8 subjects. The 3D coordinates are automatically sent to an X-spat boX which can output the audio source' movement effect in 5.1, 7.1 and so on... The See'n'Sound Ghost Window® can be placed over the movie window of Pro Tools LE or HD, Nuendo, FinalCut and similar applications, and give to normal 2D DAW the possibility to create 3D audio effects in a quick and easy way. (more)
See'n'Sound for Maya is a system composed by two applications. The client is an animation paths to MIDI messages converter plug-in for Alias Maya 6. TheServer is a stand alone applications for remote control and routing of MIDI messages to audio workstations. Translate,rotate and scale XYZ coordinates are extracted from up to eight models' animation paths of your 3D scene and real time converted into MIDI messages. Those messages,sent to software or hardware audio workstations, will permit ... ( more )
See'n'Sound LE is a stand-alone version, still under development, based on OpenAL. The original idea here is "remixed" thinking at the way of mind of video games producer and sound designers. The approach to audio sources is not linear and a lot of interactive options are included to meet Augmented Reality application's needs.( more)